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Brotherhood of steel assault acadia
Brotherhood of steel assault acadia





brotherhood of steel assault acadia

The Synths and Coursers will now run across the island and begin their attack.The synths in Acadia become hostile, and will attack if you try to return. Tell him to start the attack to begin the raid. Back on the Island, you’ll find a new relay station and several synths guarding Moseley.Tell him about Acadia and he’ll put together a team to solve the problem. Return to the Institute in the Commonwealth, and track down a new character - William Moseley - in the Advanced Systems area of the facility.During your meeting with DiMA in Acadia, tell the Synth that you work for the Institute.Where to Start the Quest: The Institute – William Moseley.To activate this quest, you must be a member of The Institute. It doesn’t exactly feel great wiping out a bunch of defenseless Synths, but that’s one of the options available. That’s all it takes to put an end to DiMA’s refuge.

brotherhood of steel assault acadia

They don’t stand a chance against Power Armor. Now with the Brotherhood’s help, you can storm Acadia and wipe out the synths.The Brotherhood squad travels in real-time, so you might have to wait before they reach Acadia if you fast travel.Talk to them, and then plan your attack - the synths of Acadia will now be hostile to you and attack on sight. Meet the squad on the western side of the island.Give him enough info and he’ll send troops to the island. Tell Lancer Captain Kells about Acadia.It’s found just as you enter the airship interior, then take the steps down to the room beneath the viewing deck. Talk to Lancer Captain Kells in the airship control room. Return to the Commonwealth and return to the Prydwen.After meeting with DiMA and learning the location of Acadia, tell DiMA that you are a member of the Brotherhood of Steel.Where to Start the Quest: The Prydwen – Lancer Captain Kells.To activate this quest, you must be a member of The Brotherhood of Steel.

brotherhood of steel assault acadia

Two very specific jobs are available from two very unfriendly factions - the Brotherhood of Steel and the Institute.īoth faction quests will end any progress you’ve made with Acadia’s Synths or DiMA, so continue at your own risk. Not all of Far Harbor’s missions are acquired on the island. If you’re a true survivor, check out Gameranx’s massive list of guides, how-to’s, secret locations, and everything else a fresh Vault 111 escapee needs to thrive on the Fallout 4 Ultimate Commonwealth Guide. Keep reading to get all the info you need to get started, and let us know which ending you picked in the comments. These quests will always be open to take if you’re curious, and you can always save your game before proceeding if murdering basically innocent robots isn’t your thing.

brotherhood of steel assault acadia

If you feel like being cruel in a cruel world, these two faction-specific ending scenarios are for you.įor those speeding through Far Harbor, be aware that both of these quests are available even after your bring “peace” to the island, in whatever form that takes, so long as you side with DiMA and Acadia. Joining either the Brotherhood of Steel or the Institute puts you on Acadia’s trail, and both quests lead to the utter destruction of one (sorta) peaceful synth settlement. Most of the expansion’s story takes place on a secluded area off the coast of Maine, but these extra quests take the Sole Survivor back to the Commonwealth. Bring peace to the irradiated islands of Fallout 4: Far Harbor with these alternate faction endings.







Brotherhood of steel assault acadia